> ## Name

> ResultArg - 3D API result arg

> ## Usage

> ResultArg = int(reg)

> ## Valid Enumerants

> reg: Constant, Current, Diffuse, SelectMask, Specular, Temp, Texture, TFactor

> ## Description

> Specify the destination register for the result of this stage. See the D3DTSS_RESULTARG texture stage state description for DirectX 9.

> The standard reset callback sets the ResultArg state to int(Current).

> ## Opengl Functionality Requirements

> Not applicable.

> ## Direct3D Functionality Requirements

> DirectX 9

> ## See Also