> ## Name

> FrontFace - 3D API front face

> ## Usage

> FrontFace = int(windingOrder)

> ## Valid Enumerants

> windingOrder: CW, CCW

> ## Description

> Specifies the winding order for front-facing polygons. See the OpenGL glFrontFace manual page for details.

> The standard reset callback sets the FrontFace state to int(CCW).

> ## Opengl Functionality Requirements

> OpenGL 1.0

> ## Direct3D Functionality Requirements

> Not applicable.

> ## See Also

> CullFace, CullFaceEnable, CullMode