> ## Name

> PointSpriteEnable - 3D API point sprite enable

> ## Usage

> PointSpriteEnable = bool(enable)

> ## Valid Enumerants

> enable: true, false

> ## Description

> Enable/disable texture coordinate computation for points. See the GL_POINT_SPRITE_ARB description on the OpenGL glEnable manual page for details. See the D3DRS_POINTSPRITEENABLE render state description for DirectX 9.

> The standard reset callback sets the PointSpriteEnable state to bool(false).

> ## Opengl Functionality Requirements

> Support for extension ARB_point_sprite.

> ## Direct3D Functionality Requirements

> DirectX 9

> ## See Also

> PointSpriteCoordOrigin, PointSpriteCoordReplace, PointSpriteRMode