> ## Name

> ClipPlane - 3D API clip plane

> ## Usage

> ClipPlane[i] = float4(a, b, c, d)

> ## Valid Enumerants

> a, b, c, d: floating point values

> ## Description

> Specify an clip plane. See the OpenGL glClipPlane manual page for details. See the IDirect3DDevice9::SetClipPlane method for details.

> The standard reset callback sets the ClipPlane[i] state to float4(0, 0, 0, 0).

> ## Opengl Functionality Requirements

> OpenGL 1.0

> ## Direct3D Functionality Requirements

> DirectX 9

> ## See Also

> ClipPlaneEnable, Clipping