> ## Name

> PointScale_B - 3D API point scale B

> ## Usage

> PointScale_B = float(size)

> ## Valid Enumerants

> size: floating point value

> ## Description

> Specify a distance-based size attenuation value for point primitives. See the D3DRS_POINTSCALE_B render state description for DirectX 9.

> The standard reset callback sets the PointScale_B state to float(0).

> ## Opengl Functionality Requirements

> Not applicable.

> ## Direct3D Functionality Requirements

> DirectX 9

> ## See Also

> PointScaleEnable, PointScale_A, PointScale_C, PointSizeMax, PointSizeMin, PointSize, VertexProgramPointSizeEnable