> ## Name

> LineWidth - 3D API line width

> ## Usage

> LineWidth = float(width)

> ## Valid Enumerants

> width: floating point value

> ## Description

> Specify the width of rasterized lines. See the OpenGL glLineWidth manual page for details.

> The standard reset callback sets the LineWidth state to float(1).

> ## Opengl Functionality Requirements

> OpenGL 1.0

> ## Direct3D Functionality Requirements

> Not applicable.

> ## See Also

> PointSize, PointSizeMax, PointSizeMin