> ## Name

> BumpEnvMat00 - 3D API bump environment mat00

> ## Usage

> BumpEnvMat00 = float(c00)

> ## Valid Enumerants

> c00: floating point value

> ## Description

> Specify that this texture-stage state is a floating-point value for the [0][0] coefficient in a bump-mapping matrix. See the D3DTSS_BUMPENVMAT00 texture stage state description for DirectX 9.

> The standard reset callback sets the BumpEnvMat00 state to float(0).

> ## Opengl Functionality Requirements

> Not applicable.

> ## Direct3D Functionality Requirements

> DirectX 9

> ## See Also

> BumpEnvMat01, BumpEnvMat10, BumpEnvMat11, BumpEnvLOffset, BumpEnvLScale