> ## Name

> PatchSegments - 3D API patch segments

> ## Usage

> PatchSegments = float(mode)

> ## Valid Enumerants

> mode: floating point value

> ## Description

> Enable/disable N-patches. See the IDirect3DDevice9::SetNPatchMode method for details.

> The standard reset callback sets the PatchSegments state to float(0).

> ## Opengl Functionality Requirements

> Not applicable.

> ## Direct3D Functionality Requirements

> DirectX 9

> ## See Also