> ## Name

> RangeFogEnable - 3D API range fog enable

> ## Usage

> RangeFogEnable = bool(enable)

> ## Valid Enumerants

> enable: true, false

> ## Description

> Enable/disable Direct3D range-based vertex fog. See the D3DRS_RANGEFOGENABLE render state description for DirectX 9.

> The standard reset callback sets the RangeFogEnable state to bool(false).

> ## Opengl Functionality Requirements

> Not applicable.

> ## Direct3D Functionality Requirements

> DirectX 9

> ## See Also

> FogColor, FogCoordSrc, FogDensity, FogDistanceMode, FogEnable, FogEnd, FogMode, FogStart, FogTableMode, FogVertexMode