> ## Name

> FillMode - 3D API fill mode

> ## Usage

> FillMode = int(mode)

> ## Valid Enumerants

> mode: Solid, Wireframe, Point

> ## Description

> Specify the rasterization mode for front facing polygons. See the OpenGL glPolygonMode manual page for details. See the D3DRS_FILLMODE render state description for DirectX 9.

> The standard reset callback sets the FillMode state to int(Solid).

> ## Opengl Functionality Requirements

> OpenGL 1.0

> ## Direct3D Functionality Requirements

> DirectX 9

> ## See Also

> PolygonMode