> ## Name

> FogEnd - 3D API fog end

> ## Usage

> FogEnd = float(end)

> ## Valid Enumerants

> end: floating point value

> ## Description

> Specify the far distance used in the linear fog equation. See the GL_FOG_END description on the OpenGL glFog manual page for details. See the D3DRS_FOGEND render state description for DirectX 9.

> The standard reset callback sets the FogEnd state to float(1).

> ## Opengl Functionality Requirements

> OpenGL 1.0

> ## Direct3D Functionality Requirements

> DirectX 9

> ## See Also

> FogColor, FogCoordSrc, FogDensity, FogDistanceMode, FogEnable, FogMode, FogStart, FogTableMode, FogVertexMode, RangeFogEnable