> ## Name

> DitherEnable - 3D API dither enable

> ## Usage

> DitherEnable = bool(enable)

> ## Valid Enumerants

> enable: true, false

> ## Description

> Enable/disable dithering. See the GL_DITHER description on the OpenGL glEnable manual page for details. See the D3DRS_DITHERENABLE render state description for DirectX 9.

> The standard reset callback sets the DitherEnable state to bool(true).

> ## Opengl Functionality Requirements

> OpenGL 1.0

> ## Direct3D Functionality Requirements

> DirectX 9

> ## See Also

> ClearColor, ColorWriteEnable