> ## Name

> IndexedVertexBlendEnable - 3D API indexed vertex blend enable

> ## Usage

> IndexedVertexBlendEnable = bool(enable)

> ## Valid Enumerants

> enable: true, false

> ## Description

> Enable/disable Direct3D indexed vertex blending. See the D3DRS_INDEXEDVERTEXBLENDENABLE render state description for DirectX 9.

> The standard reset callback sets the IndexedVertexBlendEnable state to bool(false).

> ## Opengl Functionality Requirements

> Not applicable.

> ## Direct3D Functionality Requirements

> DirectX 9

> ## See Also

> AlphaBlendEnable, BlendEnable, BlendColor, BlendEquation, BlendEquationSeparate, BlendFunc, BlendFuncSeparate, BlendOp, DestBlend, SrcBlend, VertexBlend, BlendOpAlpha, SrcBlendAlpha, DestBlendAlpha, SeparateAlphaBlendEnable