> ## Name

> TessellationControlProgram - 3D API tessellation control program

> ## Usage

> TessellationControlProgram = compile profile "-po profileOption" main(args);

> ## Valid Enumerants

> prog: Null

> ## Description

> Compile a tessellation control program. See the specification of the OpenGL tessellation control profile for details. See the specification of the Direct3D 11 hull shaders for details.

> The standard reset callback sets the TessellationControlProgram state to program(false).

> ## Opengl Functionality Requirements

> OpenGL 1.0

> ## Direct3D Functionality Requirements

> DirectX 11

> ## See Also

> FragmentProgram, GeometryProgram, TessellationEvaluationProgram, VertexProgram, GeometryShader, PixelShader, TessellationControlShader, TessellationEvaluationShader, VertexShader