> ## Name

> PointSpriteCoordOrigin - 3D API point sprite coordinate origin

> ## Usage

> PointSpriteCoordOrigin = int(origin)

> ## Valid Enumerants

> origin: LowerLeft, UpperLeft

> ## Description

> Specify the texture coordinate origin for point sprites. See the GL_POINT_SPRITE_COORD_ORIGIN description on the OpenGL glPointParameter manual page for details.

> The standard reset callback sets the PointSpriteCoordOrigin state to int(UpperLeft).

> ## Opengl Functionality Requirements

> OpenGL 2.0

> ## Direct3D Functionality Requirements

> Not applicable.

> ## See Also

> PointSpriteCoordReplace, PointSpriteEnable, PointSpriteRMode