Package com.sun.jna.platform.win32

# Class WinUser.INPUT

java.lang.Object
com.sun.jna.Structure
com.sun.jna.platform.win32.WinUser.INPUT

Direct Known Subclasses:
  `WinUser.INPUT.ByReference`

Enclosing interface:
  WinUser

@FieldOrder({"type","input"}) public static class WinUser.INPUT extends Structure
Used by SendInput to store information for synthesizing input events such as keystrokes, mouse movement, and mouse clicks.

## Nested Class Summary

Nested Classes
Modifier and Type
Class
Description
`static class`
`WinUser.INPUT.ByReference`
`static class`
`WinUser.INPUT.INPUT_UNION`

## Nested classes/interfaces inherited from class com.sun.jna.Structure

`Structure.ByValue, Structure.FieldOrder, Structure.StructField`

## Field Summary

Fields
Modifier and Type
Field
Description
`WinUser.INPUT.INPUT_UNION`
`input`
`static final int`
`INPUT_HARDWARE`
`static final int`
`INPUT_KEYBOARD`
`static final int`
`INPUT_MOUSE`
`WinDef.DWORD`
`type`

### Fields inherited from class com.sun.jna.Structure

`ALIGN_DEFAULT, ALIGN_GNUC, ALIGN_MSVC, ALIGN_NONE, CALCULATE_SIZE`

## Constructor Summary

Constructors
Constructor
Description
`INPUT()`
`INPUT(Pointer memory)`

## Method Summary

### Methods inherited from class com.sun.jna.Structure

`allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFieldOrder, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeField`

### Methods inherited from class java.lang.Object

`clone, finalize, getClass, notify, notifyAll, wait, wait, wait`

## Field Details

### INPUT_MOUSE

public static final int INPUT_MOUSE

See Also:
  - Constant Field Values

### INPUT_KEYBOARD

public static final int INPUT_KEYBOARD

See Also:
  - Constant Field Values

### INPUT_HARDWARE

public static final int INPUT_HARDWARE

See Also:
  - Constant Field Values

### type

public WinDef.DWORD type

### input

public WinUser.INPUT.INPUT_UNION input

## Constructor Details

### INPUT

public INPUT()

### INPUT

public INPUT(Pointer memory)