Package com.sun.jna.platform.win32

# Class WinNT.SYSTEM_POWER_POLICY

java.lang.Object
com.sun.jna.Structure
com.sun.jna.platform.win32.WinNT.SYSTEM_POWER_POLICY

Enclosing interface:
  WinNT

@FieldOrder({"Revision","PowerButton","SleepButton","LidClose","LidOpenWake","Reserved","Idle","IdleTimeout","IdleSensitivity","DynamicThrottle","Spare2","MinSleep","MaxSleep","ReducedLatencySleep","WinLogonFlags","Spare3","DozeS4Timeout","BroadcastCapacityResolution","DischargePolicy","VideoTimeout","VideoDimDisplay","VideoReserved","SpindownTimeout","OptimizeForPower","FanThrottleTolerance","ForcedThrottle","MinThrottle","OverThrottled"}) public static class WinNT.SYSTEM_POWER_POLICY extends Structure
Contains information about the current system power policy.

## Nested Class Summary

## Nested classes/interfaces inherited from class com.sun.jna.Structure

`Structure.ByReference, Structure.ByValue, Structure.FieldOrder, Structure.StructField`

## Field Summary

Fields
Modifier and Type
Field
Description
`int`
`BroadcastCapacityResolution`
`WinNT.SYSTEM_POWER_LEVEL[]`
`DischargePolicy`
`int`
`DozeS4Timeout`
`byte`
`DynamicThrottle`
`byte`
`FanThrottleTolerance`
`byte`
`ForcedThrottle`
`WinNT.POWER_ACTION_POLICY`
`Idle`
`byte`
`IdleSensitivity`
`int`
`IdleTimeout`
`WinNT.POWER_ACTION_POLICY`
`LidClose`
`int`
`LidOpenWake`
`int`
`MaxSleep`
`int`
`MinSleep`
`byte`
`MinThrottle`
`byte`
`OptimizeForPower`
`WinNT.POWER_ACTION_POLICY`
`OverThrottled`
`WinNT.POWER_ACTION_POLICY`
`PowerButton`
`int`
`ReducedLatencySleep`
`int`
`Reserved`
`int`
`Revision`
`WinNT.POWER_ACTION_POLICY`
`SleepButton`
`byte[]`
`Spare2`
`int`
`Spare3`
`int`
`SpindownTimeout`
`byte`
`VideoDimDisplay`
`int[]`
`VideoReserved`
`int`
`VideoTimeout`
`int`
`WinLogonFlags`

### Fields inherited from class com.sun.jna.Structure

`ALIGN_DEFAULT, ALIGN_GNUC, ALIGN_MSVC, ALIGN_NONE, CALCULATE_SIZE`

## Constructor Summary

Constructors
Constructor
Description
`SYSTEM_POWER_POLICY()`
`SYSTEM_POWER_POLICY(Pointer p)`

## Method Summary

### Methods inherited from class com.sun.jna.Structure

`allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFieldOrder, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeField`

### Methods inherited from class java.lang.Object

`clone, finalize, getClass, notify, notifyAll, wait, wait, wait`

## Field Details

### Revision

public int Revision

### PowerButton

public WinNT.POWER_ACTION_POLICY PowerButton

### SleepButton

public WinNT.POWER_ACTION_POLICY SleepButton

### LidClose

public WinNT.POWER_ACTION_POLICY LidClose

### LidOpenWake

public int LidOpenWake

### Reserved

public int Reserved

### Idle

public WinNT.POWER_ACTION_POLICY Idle

### IdleTimeout

public int IdleTimeout

### IdleSensitivity

public byte IdleSensitivity

### DynamicThrottle

public byte DynamicThrottle

### Spare2

public byte[] Spare2

### MinSleep

public int MinSleep

### MaxSleep

public int MaxSleep

### ReducedLatencySleep

public int ReducedLatencySleep

### WinLogonFlags

public int WinLogonFlags

### Spare3

public int Spare3

### DozeS4Timeout

public int DozeS4Timeout

### BroadcastCapacityResolution

public int BroadcastCapacityResolution

### DischargePolicy

public WinNT.SYSTEM_POWER_LEVEL[] DischargePolicy

### VideoTimeout

public int VideoTimeout

### VideoDimDisplay

public byte VideoDimDisplay

### VideoReserved

public int[] VideoReserved

### SpindownTimeout

public int SpindownTimeout

### OptimizeForPower

public byte OptimizeForPower

### FanThrottleTolerance

public byte FanThrottleTolerance

### ForcedThrottle

public byte ForcedThrottle

### MinThrottle

public byte MinThrottle

### OverThrottled

public WinNT.POWER_ACTION_POLICY OverThrottled

## Constructor Details

### SYSTEM_POWER_POLICY

public SYSTEM_POWER_POLICY(Pointer p)

### SYSTEM_POWER_POLICY

public SYSTEM_POWER_POLICY()