iteconfig
—
modify console attributes at run time
iteconfig |
[-i ] [-f
file] [-v
volume] [-p
pitch] [-t
msec] [-w
width] [-h
height] [-d
depth] [-x
offset] [-y
offset] [color ...] |
iteconfig
is used to modify or examine the attributes of
the console bell and bitmapped console display. The console bell's volume,
pitch, and count may be specified, as well as the bitmapped display's width,
height, horizontal and vertical offset, pixel depth, and color map.
The following flags are interpreted by
iteconfig
:
-i
- After processing all other arguments, print information about the
console's state.
-f
- Open and use the terminal named by file rather than
the default console /dev/ttye0.
-v
- Set the volume of the console bell to volume, which
must be between 0 and 63, inclusive.
-p
- Set the pitch of the console bell to pitch, which
must be between 10 and 1399.
-t
- Set the duration of the beep to msec milliseconds
which must be between 1 and 5000 (5 seconds).
-w
- Set the width of the console display to width pixel
columns. Width must be a positive integer.
-h
- Set the height of the console display to height
pixel rows. Height must be a positive integer.
-d
- Set the number of bitplanes the console view should use to
depth. For example, if depth
is 3 then 8 colors will be used.
-x
- Set the horizontal offset of the console view on the monitor to
offset pixel columns. The horizontal offset may be a
positive or a negative integer, positive being an offset to the right,
negative to the left.
-y
- Set the vertical offset of the console view on the monitor to
offset pixel rows. The vertical offset may be a
positive or a negative integer, positive being an offset down, negative
up.
Any additional arguments will be interpreted as colors and will be
used to supply the color values for the console view's color map, starting
with the first entry in the map. (See the
COLOR SPECIFICATION section of
this manual page for information on how to specify colors.) If more colors
are supplied than are usable by the console view, a warning is printed and
the extra colors are ignored.
Colors are hexadecimal numbers which have one of the following formats:
- 0xRRGGBB
- RR, GG, and
BB are taken to be eight-bit values specifying the
intensities of the red, green and blue components, respectively, of the
color to be used. For example,
0xff0000
is bright
red, 0xffffff
is white, and
0x008080
is dark cyan.
- 0xGG
- GG is taken to be an eight-bit value specifying the
intensity of grey to be used. A value of
0x00
is
black, a value of 0xff
is white, and a value of
0x80
is a grey approximately half way in
between.
- 0xM
- M is taken to be the one-bit monochrome value to be
used. A value of
0x1
is black, and a value of
0x0
is white.
The iteconfig
command is only available on the amiga and
atari ports.