ITE(4) | Device Drivers Manual (amiga) | ITE(4) |
ite
—
ite0 at grf0
ite1 at grf1
ite2 at grf2
ite3 at grf3
ite4 at grf4
ite5 at grf5
ite6 at grf6
ite7 at grf7
ite
is the main system console
on most Amiga workstations and is the mechanism through which a user
communicates with the machine. If more than one of the supported displays
exists on a system, any or all can be used as ite
s
with the limitation that only one will have a keyboard (since only one
keyboard is supported) and only one of each type can be used.
ite
devices use the HP-UX
‘300h
’
terminfo(5) entry.
However, as currently implemented, the ite
does not
support the full range of HP-UX capabilities for this device. Missing are
multiple colors, blinking, softkeys, programmable tabs, scrolling memory and
keyboard arrow keys. The keyboard will use the left and right
Amiga keys as meta keys, in that it will set the eighth
bit of the character code. ite
devices also do a
good job at emulating the ‘vt100
’
terminfo(5) entry.
Upon booting, the kernel will first look for an
ite
device to use as the system console
(/dev/console). If a display exists at any hardware
address, it will be the console. The kernel looks for them in decreasing
order (that is, choosing the highest-numbered one).
On most systems, a display is used both as an
ite
(/dev/ttye? aka
/dev/console) and as a graphics device (/dev/grf?).
In this environment, there is some interaction between the two uses that
should be noted. For example, opening /dev/grf0 will
deactivate the ite
that is, write over whatever may
be on the ite
display. When the graphics application
is finished and /dev/grf0 closed, the
ite
will be reinitialized with the frame buffer
cleared and the old colormap installed.
ite
first appeared in NetBSD
1.0
February 17, 2017 | NetBSD 9.4 |