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locks; strict;
comment	@// @;


1.3
date	2019.10.28.09.33.29;	author kamil;	state dead;
branches;
next	1.2;
commitid	bIHDmKjIzJLGeCIB;

1.2
date	2015.02.13.05.45.10;	author snj;	state Exp;
branches;
next	1.1;
commitid	sX2XI6PQDjjZcO9y;

1.1
date	2014.01.10.20.02.56;	author joerg;	state Exp;
branches;
next	;
commitid	Ym7SvbnlpAHNMBkx;


desc
@@


1.3
log
@yabause: Upgrade to 0.9.15

Switch from qt4 to qt5.

CHANGELOG
=========
Yabause 0.9.15

August 24, 2016 - guillaume.duhamel - Release

Following our strict release schedule, here's a new Yabause version.
This new version includes so many new stuff, I cannot list them all.
(If you really want the full list, it's on our repository)

Arguably, the most notable features of this release are:

- Low-level CD Block emulation
- CloneCD file format support
- High resolution for the software renderer

We also included code from other great projects:

- Musashi 68K core (code by Karl Stenerud)
- SSF sound format playing (code by R. Belmont, Richard Bannister, Neil Corlett)

As many of you should already be aware, Yabause was forked into a new project,
uoYabause, by devmiyax. We included some of his fixes back into Yabause.

Due to lack of maintainer, this release will be the last to include a gtk port.

Since our last release, we also improved our tools:

- Automated builds for linux, mac and windows
- Development builds pushed after each commit
- Translations on Transifex
- Compatibility reports on our wiki

And finally, we had to move from Paypal to Patreon
@
text
@$NetBSD: patch-src_qt_YabauseThread.cpp,v 1.2 2015/02/13 05:45:10 snj Exp $

Add missing include for struct tm.

--- src/qt/YabauseThread.cpp.orig	2014-11-12 09:48:47.000000000 -0800
+++ src/qt/YabauseThread.cpp	2015-02-08 22:53:26.000000000 -0800
@@@@ -29,6 +29,7 @@@@
 #include <QDateTime>
 #include <QStringList>
 #include <QDebug>
+#include <time.h>
 
 YabauseThread::YabauseThread( QObject* o )
 	: QObject( o )
@


1.2
log
@Update yabause to 0.9.14.

Changes:
 general:
  - Fixed crash when bin is not found in a bin/cue.
  - Added Traditional Chinese translation.
  - Added Japanese translation.
  - Added Russian translation.
  - Updated German translation.
  - Added inline SH2 assembler function to main emulation code.
  - Fixed miscellaneous memory leak/uninitialized variables.
  - Added Stunner/Virtua Gun emulation
  - Added USB Dev cartridge emulation
  - Added SDL2 support
 emulated bios:
  - Work around fix for games trying to change scu mask from slave sh2
    when using hle bios. Fixes Astal.
 gtk port:
  - Added extra checks to resolution setting to avoid potential leaks
    or crashing.
 qt port:
  - Fixed an issue where coff/elf files weren't selectable when using
    memory transfer function.
  - Fixed a bug where qt volume slider wasn't showing the saved value
    on startup.
  - Mouse will now optionally auto-hide with no movement
  - Added gui for inline assembler.
  - Revised Mouse emulation handling, added sensitivity setting.
  - Other fixes
 video:
  - Fixed a bug where coordinate y increment wasn't being initialized under
    a specific set of circumstances. Should fix hang in Radiant Silvergun
    using OpenGL rendering.
  - Fixed Special Color Calculation mode 2
@
text
@d1 1
a1 1
$NetBSD$
@


1.1
log
@Missing include for struct tm.
@
text
@d3 4
a6 2
--- src/qt/YabauseThread.cpp.orig	2014-01-10 11:41:07.000000000 +0000
+++ src/qt/YabauseThread.cpp
d8 7
a14 7
 #include <QDateTime>
 #include <QStringList>
 #include <QDebug>
+#include <time.h>
 
 YabauseThread::YabauseThread( QObject* o )
 	: QObject( o )
@

