head 1.2; access; symbols; locks; strict; comment @// @; 1.2 date 2014.05.30.10.22.05; author pho; state dead; branches; next 1.1; commitid pujOAy5YvcBW3yCx; 1.1 date 2014.05.30.03.03.36; author pho; state Exp; branches; next ; commitid SyhQGFZ06rmWDvCx; desc @@ 1.2 log @PR pkg/48840: Remove most patches that I have recently added The preprocessor macro XP_MACOSX is misused everywhere. They tend to say "#if defined(XP_MACOSX)" to actually mean "#if defined(MOZ_WIDGET_COCOA)". It's okay to equate XP_MACOSX with XP_DARWIN but equating it with MOZ_WIDGET_COCOA is just wrong. As a result, cairo-gtk2 build on Darwin is completely broken and needs heavy patching. Ideally they should be fixed individually but that will be an extremely hard work, so don't define XP_MACOSX for now. @ text @$NetBSD: patch-gfx_gl_GLTextureImage.cpp,v 1.1 2014/05/30 03:03:36 pho Exp $ Don't assume cocoa toolkit just because OS_ARCH is Darwin. --- gfx/gl/GLTextureImage.cpp.orig 2014-05-06 22:55:33.000000000 +0000 +++ gfx/gl/GLTextureImage.cpp @@@@ -13,7 +13,7 @@@@ #include "GLUploadHelpers.h" #include "TextureImageEGL.h" -#ifdef XP_MACOSX +#ifdef MOZ_WIDGET_COCOA #include "TextureImageCGL.h" #endif @@@@ -29,7 +29,7 @@@@ CreateTextureImage(GLContext* gl, TextureImage::ImageFormat aImageFormat) { switch (gl->GetContextType()) { -#ifdef XP_MACOSX +#ifdef MOZ_WIDGET_COCOA case GLContextType::CGL: return CreateTextureImageCGL(gl, aSize, aContentType, aWrapMode, aFlags, aImageFormat); #endif @@@@ -49,7 +49,7 @@@@ TileGenFunc(GLContext* gl, TextureImage::ImageFormat aImageFormat) { switch (gl->GetContextType()) { -#ifdef XP_MACOSX +#ifdef MOZ_WIDGET_COCOA case GLContextType::CGL: return TileGenFuncCGL(gl, aSize, aContentType, aFlags, aImageFormat); #endif @ 1.1 log @PR pkg/48840: Don't assume cocoa toolkit just because OS_ARCH is Darwin @ text @d1 1 a1 1 $NetBSD$ @