head 1.5; access; symbols pkgsrc-2023Q4:1.5.0.16 pkgsrc-2023Q4-base:1.5 pkgsrc-2023Q3:1.5.0.14 pkgsrc-2023Q3-base:1.5 pkgsrc-2023Q2:1.5.0.12 pkgsrc-2023Q2-base:1.5 pkgsrc-2023Q1:1.5.0.10 pkgsrc-2023Q1-base:1.5 pkgsrc-2022Q4:1.5.0.8 pkgsrc-2022Q4-base:1.5 pkgsrc-2022Q3:1.5.0.6 pkgsrc-2022Q3-base:1.5 pkgsrc-2022Q2:1.5.0.4 pkgsrc-2022Q2-base:1.5 pkgsrc-2022Q1:1.5.0.2 pkgsrc-2022Q1-base:1.5 pkgsrc-2021Q4:1.4.0.14 pkgsrc-2021Q4-base:1.4 pkgsrc-2021Q3:1.4.0.12 pkgsrc-2021Q3-base:1.4 pkgsrc-2021Q2:1.4.0.10 pkgsrc-2021Q2-base:1.4 pkgsrc-2021Q1:1.4.0.8 pkgsrc-2021Q1-base:1.4 pkgsrc-2020Q4:1.4.0.6 pkgsrc-2020Q4-base:1.4 pkgsrc-2020Q3:1.4.0.4 pkgsrc-2020Q3-base:1.4 pkgsrc-2020Q2:1.4.0.2 pkgsrc-2020Q2-base:1.4 pkgsrc-2020Q1:1.3.0.4 pkgsrc-2020Q1-base:1.3 pkgsrc-2019Q4:1.3.0.6 pkgsrc-2019Q4-base:1.3 pkgsrc-2019Q3:1.3.0.2 pkgsrc-2019Q3-base:1.3 pkgsrc-2019Q2:1.2.0.4 pkgsrc-2019Q2-base:1.2 pkgsrc-2019Q1:1.2.0.2 pkgsrc-2019Q1-base:1.2 pkgsrc-2018Q4:1.1.0.2 pkgsrc-2018Q4-base:1.1; locks; strict; comment @# @; 1.5 date 2022.01.16.14.32.01; author nia; state Exp; branches; next 1.4; commitid PdWryKMuagoWPRoD; 1.4 date 2020.04.30.13.10.47; author nia; state Exp; branches; next 1.3; commitid fwehhN1frAbuvp6C; 1.3 date 2019.08.07.08.44.50; author nia; state Exp; branches; next 1.2; commitid 5FZkeV2OX3GrC4yB; 1.2 date 2019.03.05.10.45.38; author nia; state Exp; branches; next 1.1; commitid kBJ8Uxxyb9ehfaeB; 1.1 date 2018.12.21.16.56.18; author nia; state Exp; branches; next ; commitid z3MCK83MYr8qHG4B; desc @@ 1.5 log @easyrpg-player: update to 0.7.0 Changes: https://blog.easyrpg.org/2021/10/easyrpg-player-0-7-0-sword/ @ text @@@comment $NetBSD$ bin/lcf2xml bin/lcfstrings include/lcf/config.h include/lcf/context.h include/lcf/dbarray.h include/lcf/dbarrayalloc.h include/lcf/dbbitarray.h include/lcf/dbstring.h include/lcf/encoder.h include/lcf/enum_tags.h include/lcf/flag_set.h include/lcf/ini.h include/lcf/inireader.h include/lcf/ldb/chunks.h include/lcf/ldb/reader.h include/lcf/lmt/chunks.h include/lcf/lmt/reader.h include/lcf/lmu/chunks.h include/lcf/lmu/reader.h include/lcf/lsd/chunks.h include/lcf/lsd/reader.h include/lcf/reader_lcf.h include/lcf/reader_util.h include/lcf/reader_xml.h include/lcf/rpg/actor.h include/lcf/rpg/animation.h include/lcf/rpg/animationcelldata.h include/lcf/rpg/animationframe.h include/lcf/rpg/animationtiming.h include/lcf/rpg/attribute.h include/lcf/rpg/battlecommand.h include/lcf/rpg/battlecommands.h include/lcf/rpg/battleranimation.h include/lcf/rpg/battleranimationitemskill.h include/lcf/rpg/battleranimationpose.h include/lcf/rpg/battleranimationweapon.h include/lcf/rpg/chipset.h include/lcf/rpg/class.h include/lcf/rpg/commonevent.h include/lcf/rpg/database.h include/lcf/rpg/encounter.h include/lcf/rpg/enemy.h include/lcf/rpg/enemyaction.h include/lcf/rpg/equipment.h include/lcf/rpg/event.h include/lcf/rpg/eventcommand.h include/lcf/rpg/eventpage.h include/lcf/rpg/eventpagecondition.h include/lcf/rpg/fwd.h include/lcf/rpg/item.h include/lcf/rpg/learning.h include/lcf/rpg/map.h include/lcf/rpg/mapinfo.h include/lcf/rpg/movecommand.h include/lcf/rpg/moveroute.h include/lcf/rpg/music.h include/lcf/rpg/parameters.h include/lcf/rpg/rect.h include/lcf/rpg/save.h include/lcf/rpg/saveactor.h include/lcf/rpg/savecommonevent.h include/lcf/rpg/saveeasyrpgdata.h include/lcf/rpg/saveeventexecframe.h include/lcf/rpg/saveeventexecstate.h include/lcf/rpg/saveinventory.h include/lcf/rpg/savemapevent.h include/lcf/rpg/savemapeventbase.h include/lcf/rpg/savemapinfo.h include/lcf/rpg/savepanorama.h include/lcf/rpg/savepartylocation.h include/lcf/rpg/savepicture.h include/lcf/rpg/savescreen.h include/lcf/rpg/savesystem.h include/lcf/rpg/savetarget.h include/lcf/rpg/savetitle.h include/lcf/rpg/savevehiclelocation.h include/lcf/rpg/skill.h include/lcf/rpg/sound.h include/lcf/rpg/start.h include/lcf/rpg/state.h include/lcf/rpg/switch.h include/lcf/rpg/system.h include/lcf/rpg/terms.h include/lcf/rpg/terrain.h include/lcf/rpg/testbattler.h include/lcf/rpg/treemap.h include/lcf/rpg/troop.h include/lcf/rpg/troopmember.h include/lcf/rpg/trooppage.h include/lcf/rpg/trooppagecondition.h include/lcf/rpg/variable.h include/lcf/saveopt.h include/lcf/scope_guard.h include/lcf/span.h include/lcf/string_view.h include/lcf/third_party/span.h include/lcf/third_party/string_view.h include/lcf/writer_lcf.h include/lcf/writer_xml.h lib/cmake/liblcf/liblcf-config.cmake lib/liblcf.la lib/pkgconfig/liblcf.pc share/mime/packages/liblcf.xml @ 1.4 log @easyrpg-player: Update to 0.6.2 Release notes: https://blog.easyrpg.org/2020/04/easyrpg-player-0-6-2-pincer-attack/ @ text @d2 99 a100 98 include/liblcf/command_codes.h include/liblcf/data.h include/liblcf/encoder.h include/liblcf/enum_tags.h include/liblcf/flag_set.h include/liblcf/fwd_struct_impl.h include/liblcf/ini.h include/liblcf/inireader.h include/liblcf/lcf_options.h include/liblcf/lcf_saveopt.h include/liblcf/ldb_chunks.h include/liblcf/ldb_reader.h include/liblcf/ldb_terrain_flags.h include/liblcf/ldb_trooppagecondition_flags.h include/liblcf/lmt_chunks.h include/liblcf/lmt_reader.h include/liblcf/lmu_chunks.h include/liblcf/lmu_eventpagecondition_flags.h include/liblcf/lmu_reader.h include/liblcf/lsd_chunks.h include/liblcf/lsd_reader.h include/liblcf/lsd_savepicture_flags.h include/liblcf/reader_lcf.h include/liblcf/reader_struct.h include/liblcf/reader_struct_impl.h include/liblcf/reader_util.h include/liblcf/reader_xml.h include/liblcf/rpg_actor.h include/liblcf/rpg_animation.h include/liblcf/rpg_animationcelldata.h include/liblcf/rpg_animationframe.h include/liblcf/rpg_animationtiming.h include/liblcf/rpg_attribute.h include/liblcf/rpg_battlecommand.h include/liblcf/rpg_battlecommands.h include/liblcf/rpg_battleranimation.h include/liblcf/rpg_battleranimationdata.h include/liblcf/rpg_battleranimationextension.h include/liblcf/rpg_chipset.h include/liblcf/rpg_class.h include/liblcf/rpg_commonevent.h include/liblcf/rpg_database.h include/liblcf/rpg_encounter.h include/liblcf/rpg_enemy.h include/liblcf/rpg_enemyaction.h include/liblcf/rpg_equipment.h include/liblcf/rpg_event.h include/liblcf/rpg_eventcommand.h include/liblcf/rpg_eventpage.h include/liblcf/rpg_eventpagecondition.h include/liblcf/rpg_item.h include/liblcf/rpg_itemanimation.h include/liblcf/rpg_learning.h include/liblcf/rpg_map.h include/liblcf/rpg_mapinfo.h include/liblcf/rpg_movecommand.h include/liblcf/rpg_moveroute.h include/liblcf/rpg_music.h include/liblcf/rpg_parameters.h include/liblcf/rpg_rect.h include/liblcf/rpg_save.h include/liblcf/rpg_saveactor.h include/liblcf/rpg_savecommonevent.h include/liblcf/rpg_saveeasyrpgdata.h include/liblcf/rpg_saveeventexecframe.h include/liblcf/rpg_saveeventexecstate.h include/liblcf/rpg_saveinventory.h include/liblcf/rpg_savemapevent.h include/liblcf/rpg_savemapeventbase.h include/liblcf/rpg_savemapinfo.h include/liblcf/rpg_savepanorama.h include/liblcf/rpg_savepartylocation.h include/liblcf/rpg_savepicture.h include/liblcf/rpg_savescreen.h include/liblcf/rpg_savesystem.h include/liblcf/rpg_savetarget.h include/liblcf/rpg_savetitle.h include/liblcf/rpg_savevehiclelocation.h include/liblcf/rpg_skill.h include/liblcf/rpg_sound.h include/liblcf/rpg_start.h include/liblcf/rpg_state.h include/liblcf/rpg_switch.h include/liblcf/rpg_system.h include/liblcf/rpg_terms.h include/liblcf/rpg_terrain.h include/liblcf/rpg_testbattler.h include/liblcf/rpg_treemap.h include/liblcf/rpg_troop.h include/liblcf/rpg_troopmember.h include/liblcf/rpg_trooppage.h include/liblcf/rpg_trooppagecondition.h include/liblcf/rpg_variable.h include/liblcf/scope_guard.h include/liblcf/writer_lcf.h include/liblcf/writer_xml.h lib/cmake/liblcf/FindEXPAT.cmake lib/cmake/liblcf/FindICU.cmake @ 1.3 log @easyrpg-player/liblcf: Update to 0.6.1 Release notes: https://blog.easyrpg.org/2019/07/easyrpg-player-0-6-1-surprise-attack/ @ text @d7 1 @ 1.2 log @easyrpg-player/liblcf: Update to 0.6.0 Many fixes and improvements have been made. An in-depth report of the changes is available here: https://blog.easyrpg.org/2019/03/easyrpg-player-0-6-0-preemptive-attack/ @ text @d65 2 a66 2 include/liblcf/rpg_saveeventcommands.h include/liblcf/rpg_saveeventdata.h @ 1.1 log @games/liblcf: Import version 0.5.4 liblcf is a library to handle RPG Maker 2000 and 2003 game data. It can read and write LCF and XML files. liblcf is part of the EasyRPG Project. @ text @d4 1 d6 1 d10 1 d25 1 d64 1 d69 1 d71 1 d94 1 d97 2 d102 1 @